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Start E Dialogs Inserting and editing standard parts

Inserting and editing standard parts

The section Standard parts in the panel on the right is the user interface of the standard part library. The placement HUD at the bottom appears as soon as a standard part or a block hangs at the mouse.

Section «Standard parts»: (1) Reload, (2) Insert local standard part, (3) Edit local standard part, (4) search, (5) Insert as block, (6) On current layer, (7) tiles
Section Standard parts: (1) Reload, (2) Insert local standard part, (3) Edit local standard part, (4) search, (5) Insert as block, (6) On current layer, (7) tiles

Section Standard parts

Folder path

Selection field with the open folder (normteile › Maschinenbau › Schrauben). Choosing an entry changes the folder.

⟳ Reload the list from the server

Reads the folder tree of normteile/ again (Standard part list reloaded) — after placing new files.

Insert local standard part

Insert a local standard part opens the file dialog for a standard part file from your own computer (Command).

✎ Open a local standard part for editing

Opens a standard part file as a drawing (Command). The same ✎ at the top right of every tile opens the part from the server.

Search standard parts …

Live search across all folders by name or folder path, several words must all occur; Esc or the small ✕ at the right inside the field clears it (the ✕ since program version v3.0.39). How many result tiles appear at once is limited by the setup value Standard part search: at most matches (Live search).

Insert as block

Inserted standard parts immediately become a block with BOM data from the file (Insert as block). Kept as a setting.

On current layer

The part lands completely on the active layer; the standard part layers are not created (On current layer). Kept as a setting.

Tiles

Subfolders with folder icon, .. leads one level up, standard parts with preview image and name (tooltip: full name and path). Click: attach to the mouse. ✎: open for editing. For search hits: right-click opens the folder. Empty folder: This folder is empty.

Disclaimer

Short version under the list; the detailed version is in the info window ℹ (Disclaimer).

Placement HUD

Placement HUD: (1) angle, (2) factor; plus rotate ±90°, H, V, counter, Base, Done and on the left «Measure angle»
Placement HUD: (1) angle, (2) factor; plus rotate ±90°, H, V, counter, Base, Done and on the left Measure angle

📐 Measure angle

Click two points in the drawing with snap; the measured direction angle is taken as rotation angle. Esc cancels.

Name

Name of the part or block hanging at the mouse.

Angle

Rotation angle in degrees, directly editable. Buttons ↶ ↷ rotate by ±90° (R / Shift+R); Ctrl+wheel 1°, Ctrl+Shift+wheel 5°.

Factor

Scale factor, directly editable; + / in steps, Alt+wheel in steps, Alt+Shift+wheel step 1.

H, V

Mirror horizontally (H) and vertically (V); an active switch is highlighted.

Number of parts already placed in this operation.

⌖ Base

Reset the insertion point (B): the orange preview freezes, then click a snap point of the part — it becomes the new grip at the mouse.

✕ Done

End placing (Esc or right-click), status line Placement finished — n standard part(s) inserted.

Keys while placing

KeyEffect
clickplace the part, the tool stays active
R / Shift+Rrotate +90° / −90°
H / Vmirror horizontally / vertically
+ / larger / smaller
Breset the base point
Ctrl+wheel, Ctrl+Shift+wheelangle 1° / 5°
Alt+wheel, Alt+Shift+wheelfactor in steps / step 1
Esc / right-clickfinish
snap keys F E M S Zsnap for the base point

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